ROP Fetch /OpenGL - Frame not finishing, yet output is there

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Hi there,

I'm creating jpg flipbook sequences with the ROP Fetch fetching an OpenGL ROP.
For some reason, sometimes it gets stuck on a single frame.
The frame is already created, as I can open it in an image viewer, but TOPs doesn't see it.
It just keeps going, thinking the frame isn't ready, stalling the tasks down-stream.
When I right-click on the task and click ‘Cook Task’, it instantly finishes.

Since this is something inside an HDA, I'd like to not have to manually cook any straggler frames.

I haven't found anything on this so far, so any tips are most welcome.

I'm on Linux Ubuntu, H18.0.416.

Eckhart
- A little nonsense now and then, is relished by the wisest men.
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When that issue happens, is there still a process running for the job that's hanging? It'll show as a hython process running the rop.py job script in your process monitor.
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I'll have a look once it happens again and let you know.
When I changed some settings such as the frame range, it didn't happen anymore.
- A little nonsense now and then, is relished by the wisest men.
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