Key Reduction RBD to FBX

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Going from Houdini to Unreal. Is there a way to do a Key Reduction in Houdini before it is imported into Unreal? Having trouble with Animation Compression on the Unreal end and seeing what I can do before I export. Thanks!

Glen
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Follow up if anyone needs assistance with this:
Once the animation is imported into UE4, in the fbx animation, animation tab->Interpolation->Step which does help with Animation Compression.

Still looking for a way to reduce the keys before it exports from Houdini.
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