Exporting UV map to vector inside Houdini

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Hi to all, I'd like to save my UV layout directly in a vectorial format (.ai,.eps, or .svg) inside Houdini.
Is there a shorter way instead of exporting it in .obj or .fbx and make it in another application (3D or other)? Any idea?
Thanks in advance.
Francesco
Edited by Sun2X - 2020年8月6日 06:16:52
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Hey Sun2X.

have you seen this entagma video?
Import Export Stuff [vimeo.com]

Cheers
CYTE
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Hi @CYTE,
thanks for your reply and sorry for the late… I've just read, the system has no notified me of the new message.
I've seen the Entagma video (fabulous as always, but I got lost into the Python part. I don't understand how I could applicate it to the UV view for exporting the map as .svg instead of an image file. I've tried a few ways using the demo file .hip, but without any result…
Anyway thanks a lot for your support.
Francesco
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