Local transform, scale, rotations for Curve Points

   1772   1   1
User Avatar
Member
118 posts
Joined: 12月 2013
Offline
When creating a curve using a Curve Input, can we also control the local transform, scale, and rotations for individual curve points?

Edit - Houdini Engine Version 2, Houdini 18.0.532

Currently, we can transform, scale and rotate each point using Handles in Unreal without the ability to input any numbers.
Edited by GlenD - 2020年9月2日 08:06:39

Attachments:
LocalControl_xyz_CurvePoints.png (526.1 KB)

User Avatar
スタッフ
553 posts
Joined: 9月 2016
Offline
Hi,

In v2 (and v1) you can change the transform of each curve points via the gizmos, but we dont have a way to enter the transform values manually. We already have an RFE to add this to the version2 plugin.
  • Quick Links