I'm creating a reusable setup for animated texture rendering. I have a camera that's inside an object network that's buried a few levels under the parent SOP. While I can render to the camera just fine, it's not showing up in the scene view menu so I can look through it (see attached, “spoke camera” is another camera in the scene, I'm trying to look through “cam” as seen in the network viewer). Has anyone had this issue? Can I force “look through” on the camera some other way? Thank you,
-Bob
Unable to tie scene view to camera in Houdini 18.0
2249 1 1- rkopinsky
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- Drasko Ivezic
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