hou.GeometryViewport.worldPositionAndNormal
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I want to use
hou.GeometryViewport.worldPositionAndNormal function. But it gives me an error:
hou.NotAvailable: Not available in this context
What this means?
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- spezial
- Member
- 2 posts
- Joined: 3月 2020
- Offline
That means it only works in LOP context, not SOP. Bummer, I know.
Can the developers answer my question?
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- malexander
- スタッフ
- 5193 posts
- Joined: 7月 2005
- Offline
It's only available in the LOPs view. It doesn't work when viewing OBJ or SOPs.
twod
It's only available in the LOPs view. It doesn't work when viewing OBJ or SOPs.
Thank you! Would be great to have the same function for SOPs\OBJs. As I remember, it worked for a few H18 builds
Edited by Alexey Vanzhula - 2020年11月15日 10:10:08