I am attempting to install Houdini Niagara version 2 through the methods shown on the site. I installed the “Houdini Niagara Plugin - UE4.25.3” release on GitHub and replaced my old HoudiniNiagara folder in Engine\Plugins\FX with the one from GitHub as the video shows. I then choose to load that v2 plugin in UE (4.25.3), however I get the following error.
The following modules are missing or built from a different engine version:
HoudiniNiagara
HoudiniNiagaraEditor
Engine modules cannot be compiled at runtime. Please build through your IDE.
They should work since I am running 4.25.3, right? Is there any issue that could be causing this?
Thank you in advance.
Houdini Niagara version 2 errors
6625 5 2- Tyler Britton2
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- goingbananas
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- Newmanfx
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- goingbananas
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- Neonzone
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Tyler Britton2same problem here - do you have any update on this?
I am attempting to install Houdini Niagara version 2 through the methods shown on the site. I installed the "Houdini Niagara Plugin - UE4.25.3" release on GitHub and replaced my old HoudiniNiagara folder in Engine\Plugins\FX with the one from GitHub as the video shows. I then choose to load that v2 plugin in UE (4.25.3), however I get the following error.
The following modules are missing or built from a different engine version:
HoudiniNiagara
HoudiniNiagaraEditor
Engine modules cannot be compiled at runtime. Please build through your IDE.
They should work since I am running 4.25.3, right? Is there any issue that could be causing this?
Thank you in advance.
- Neonzone
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NeonzoneTyler Britton2same problem here - do you have any update on this?
I am attempting to install Houdini Niagara version 2 through the methods shown on the site. I installed the "Houdini Niagara Plugin - UE4.25.3" release on GitHub and replaced my old HoudiniNiagara folder in Engine\Plugins\FX with the one from GitHub as the video shows. I then choose to load that v2 plugin in UE (4.25.3), however I get the following error.
The following modules are missing or built from a different engine version:
HoudiniNiagara
HoudiniNiagaraEditor
Engine modules cannot be compiled at runtime. Please build through your IDE.
They should work since I am running 4.25.3, right? Is there any issue that could be causing this?
Thank you in advance.
here is the fix: replace the plugin as described in the github repo with the already existing houdininiagara folder.
then launch a new unreal project with c++
create a new blank c++ file in your content folder (or somewhere in you project directory - with the unreal engine)
-> now the code gets compiled
activate the plugin
restart unreal
-> working
at least on my machine
also working with mac
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