Hi guys,
I'm doing hda for human fingers and it has multiple rigpose nodes for(fist,splay,relax.etc..)and i blend them to the original skeleton with skeleton blend.After that i have a rig pose node which is to give the user individual ctrl on each fingers and i want to expose only that rig pose node onto my hda.
so the problem that encountering is once i go to hda level its showing up all my rig pose nodes.
Inside the hda
outside the hda
it would be great if someone could help with this issue as i just want to see final joints with just exposing the the final rigpose nodes to the user.
Thanks,
ganesh
KineFX- display issue with multiple Rigpose nodes in HDA
1075 0 1- gany_1985
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