So I'm processing some megascans assets coming in via bridge, here is the before and after, I'm basically just adding in proxy purpose meshes which is just a polyreduced version of the original.
Before:
After:
(maybe this can be done in a cleaner way so any comments welcome there*)
The issue I'm having is that when I write this out to a USD file and load it into the stagemanager, I seem to lose the ability to change the variant from within the stage manager, only outside of it using the 'set variant' node. You can see the variants listed, maybe its a bug in the stage manager?
Variants not working in StageManager
2679 2 1- danwnewlands
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- theshizon
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- yolandac
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