There are times when Houdini will create several nodes when a single node is placed. For example, a POP Network selected from the tab menu will create an entire network inside a DOPnet. Is there any way to tell if a node is automatically created via a script or process like this rather than a single node added by a user?
The purpose is to use an onCreated.py script to run on nodes created by an actual human user, prompting them to enter a name for the new node. I want to avoid this process for anything that is creating multiple nodes as a larger process.
This would potentially apply to even creating a sphere at /obj, which generates a geometry object as well as a sphere SOP.
Thanks
Josh
How to tell if a node is created by Houdini instead of user
1340 0 0- goshone
- Member
- 21 posts
- Joined: 4月 2006
- Offline
-
- Quick Links