Karma XPU UV distortion

   1741   1   1
User Avatar
Member
79 posts
Joined: 3月 2016
Offline
Hello,

When rendering this particular model via CPU it's all good, but when we switch to XPU it gets quite a UV/texture distortion, does anyone know how to fix this?

The model is not getting subdivided, already tried changing it to polysoup, no displacement, principled shader instead of mtlx, but all with no luck.

Thanks,
Chris

Attachments:
cpu.png (688.8 KB)
xpu.png (665.2 KB)

https://www.youtube.com/@Klonkel
User Avatar
Member
3 posts
Joined: 7月 2021
Offline
In my case XPU renderer could not handle correctly UVs on model with N-Gons.
Try to use Polydoctor SOP [www.sidefx.com] or Divide SOP [www.sidefx.com] to fix your model.
Edited by 0x384c0 - 2022年5月31日 22:07:17
  • Quick Links