Skeletal Mesh Input? Sync animation from UE4 to Houdini.

   1408   0   0
User Avatar
Member
8 posts
Joined: 2月 2015
Online
Is it possible to have a SkeletamMeshActor in your scene with a playing animation be synced to Houdini?
I noticed that the Sub-Network Input has an option for a Skeletal Mesh Input but there are no selection options like in the Wolrd Outliner Input option.
  • Quick Links