Pre-Baked Destruction exporting problem

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Hi everyone, recently I tried to make a PreBaked destruction asset, I followed this tutorial by Simon, but after following the whole steps I haven't had any result.

https://youtu.be/exreMc7CNiU [youtu.be]​​​​​​​

I complete the whole tutorial without any problem, but in the exportation step (create a RBD_to_fbx select a Note to Export and an Export Path), after clicking in Render, this process takes a few seconds and it created a .FBX archive empty.

Anyone can help me, please?

Thank you so much
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Could you post a scene file? Or some images of your setup?

Glen
Edited by GlenD - 2022年3月17日 04:25:38
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Hi Glen, here is all setup:

I did again the all process follow step by step Simon tutorial, but I don´t know for what reason it doesn't work.
I´m using Houdini 18.5.696

Thank you so much
Edited by Willms - 2022年3月17日 13:58:14

Attachments:
1-1.PNG (331.9 KB)
3.PNG (230.1 KB)

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Hi Willms,
Just from the images, place a RBD Configure before the rbdbulletsolver. The setup I am using also uses the rbd_to_fbx::2.0. I haven't had great luck at times with 3.0.Try it with the RBD Configure first.

Could you post a scene file as well?

Glen
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Hi Glen, after put RBD Configure before the rbdbulletsolver, I could export with rbd_to_fbx:3.0 without any issues , but if I export with version 2.0, it was exported an fbx with many issues

I attached here the file. If anybody has the same problem with this tutorial, well, here is the file with a small solution to check and help

Attachments:
DestroyAssetsPREBAKED.hip (1.3 MB)

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