Hi everyone,
I have an issue with the vat import in unity.
With the windows build settings, the simulation works great, but with android build settings, my geo explode.
I think the pivot or point numbers, change? What do you think, any idea?
I want to use vat for a AR project with vufuria, do you think it's possible?
Thanks everyone
Problem with Vertex animation texture with android unity
3627 1 1- BastienPetitTestucci
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- Sherzod
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- Joined: 2月 2017
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This should help, after this change my simulation started working on the meta quest.
https://youtu.be/Q-ZleCnk5uY?t=5454 [youtu.be]
https://youtu.be/Q-ZleCnk5uY?t=5454 [youtu.be]
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