Attribute instance spawns extra assets in scene

   2063   2   1
User Avatar
Member
3 posts
Joined: 4月 2022
Offline
I've been trying to understand how instancing with attributes is working, been following this tutorial: https://www.youtube.com/watch?v=Hw-XcMe7B3E [www.youtube.com]
I added the string from the attribcreate to the HDA, added heuassetpath to the Tags of the parameter.
When I place a prefab in Unity in the slot it generates a bunch of extra objects that are not in the HDA, but in the scene
Edited by darthandrei1313 - 2022年5月7日 11:48:37

Attachments:
image_2022-05-07_184632938.png (245.0 KB)
image_2022-05-07_184815636.png (49.1 KB)

User Avatar
Member
3 posts
Joined: 4月 2022
Offline
Turns out it was just a bug in Houdini 19.0.383, made the update to 589 and it works perfectly
User Avatar
Member
5 posts
Joined: 1月 2022
Offline
thats good to know thanks. I'm seeing the same thing in 561
  • Quick Links