How to procedurally reference specific Pivot Points

   1712   2   1
User Avatar
Member
6 posts
Joined: 10月 2016
Offline
Hey everyone, I have a Houdini question.. is there a way to procedurally reference a pivot's transform orientation/rotation? I have an Edit SOP that's set to 'Local Frame by Connectivity', which is giving a pivot rotation that's intended. I then want to take a Transform SOP and underneath its 'pivot transform' channels, reference the XYZ rotation of the edit SOP's transform which is set correctly.

Otherwise, the Transform SOP is set to origin mode by default. Is there an easy way to do this? Thanks



Edited by Froman26 - 2022年8月24日 16:03:05

Attachments:
Capture1.JPG (247.2 KB)
Capture2.JPG (288.9 KB)

User Avatar
Member
10 posts
Joined: 8月 2022
Offline
there are multiple functions that can perform the task you just described. watch this video which will show all of them.
Ismayel alam
User Avatar
Member
6 posts
Joined: 10月 2016
Offline
Thanks the video is helpful,

To anyone who'd curious - I found a workaround.

I placed a * 'wildcard' sign under the Edit SOP's group input to select everything

I then set it's transform space to 'local frame by connectivity'

and it's local frame to 'Oriented Bounding Box', which provided the procedural pivot transforms I needed without using a Transform SOP in the first place.

Cheers!
  • Quick Links