Hey guys. I want to display info of each LOD on parameter editor panel. I got it work in Houdini, but when I use this hda in UE, all detail scripts turn to be strings rather than values, and horizontal layout of labels messed up, too.
Is that because UE don't support runtime vex in label parameter?
Vex script in parameter editor not show properly in UE5
990 0 1- chenwanwan13
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