Hi there,
Well I am in an lookdev stage currently. And the production wants to use XPU and CPU for this show. Just noticed that the output of XPU and CPU renderer is quiet different. Now I try to sort out what is causing that. I know they are different renderes...
Now I ende up with an clean scene with just on grid and no textures. It seems that roughness value of 1 showes up diffrently. I am also not sure about the Normals... Its supposed to be a MaterialX project! but the princeple is also producing differences in roughness.
would be glad about any kind of informations regarding this.
thanks guys!