I don't know how to describe this problem, but since its introduction I routinely have cases in the Solaris viewport where Houdini decides it really loves some geometry I'm viewing, and it won't 'un-display' it when I move on to viewing other nodes. Like this:
This is meant to just be a single USD camera I've imported, but for some reason I'm seeing a second 'copy' of the camera at a different timeline location, frozen. Sometimes this problem goes away if I rapidly hop in and out of a different context, sometimes I have to refresh my entire workspace.
It's fairly irritating, particularly if I'm troubleshooting some node's behavior and realize I'm looking at stale or erroneous viewport information.
Anyone else see this? It's very common on my Macbook and a Dell Linux laptop (though I think I run into it less on Windows).
Viewport "gets stuck"
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