Hello guys,
Recently I am working with nanite foliage in UE, but inputting the nanite assets to HE gonna slow and consumes a lot of RAM, so I just want to input it colliders instead of it full meshes.
Maybe I can modify the source code a bit, but I dont know where I should looking for.
How to input just coliider to a HDA instead of a full mesh
911 0 0- forted.exe
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