Unreal Engine 5.3 Sparse Volume Textures

   2199   1   1
User Avatar
Member
7 posts
Joined: 2月 2009
Offline
Any plans to implement this in the upcoming weeks/months?

It would be nice to be able to do something like:

s@unreal_instance = "AnimatedSparseVolumeTexture";

from an attrib wrangle connected to a VDB in Houdini and have an instance be created in Unreal Engine.
Edited by nbjsargent - 2023年8月24日 01:50:45
User Avatar
Member
4 posts
Joined: 6月 2021
Offline
What is the issue with vdb flickering when exporting using Houdini in Unreal5.3?
  • Quick Links