i have a simple pdg setup to render out flipbooks a bit easier.
Is there a way to have my visualizers also show up?
If i do a flipbook from the viewport the usual way then the visualizers show up in MPlay,
but if i do it through ropnetwork - OpenGL ROP it doesn't.
Fetch ROP - OpenGL doesn't show visualizers
1133 2 1- papsphilip
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- Enivob
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The OpenGL ROP can only render actual geometry. Visualizer are kind of like an overlay. That doesn't mean you can't emulate a visualizer with geometry and render that merged output to achieve your goal.
Edited by Enivob - 2023年10月14日 09:27:02
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
- papsphilip
- Member
- 385 posts
- Joined: 7月 2018
- Offline
Enivob
The OpenGL ROP can only render actual geometry. Visualizer are kind of like an overlay. That doesn't mean you can't emulate a visualizer with geometry and render that merged output to achieve your goal.
thanks Enivob!
ofcourse, rendering geometry is a solution. but visualizers are much more easy to use and keep track of. its weird that you can't render that from OpenGL ROP, but does work if you render flipbook the usual way.
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