hi Animators,
I would like to know your opinion about whether you'd like using sequenceBlend for character's facial expression animation or you would prefer using bones to push points of the Geometry for facial animation. What is your personal opinion from your personal experience? Because I am planning to do some facial acting for my motion reel but I still have not decided which method I would be using. Please help with some advice!
thanks
sequence blend or bones
4816 3 2- brucelay
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