I'm trying to find a way to create a group or string (“p0-1 p4-5…”) of a specific number of random edges. An example would be a group of 5 random edges from a geometry, but none of the edges are identical.
I can't seem to find a way to loop within Houdini without duplicating geometry.
Anyone run into this type of problem?
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My main goal is to use the resulting selection within the edgedivide SOP as part of a chain that modifies geometry to match the number of points of another geometry, in order to be able to morph between the two.