So my idea is to create a few clouds and then copy them randomly via Copy To Points.
What I want is to give the clouds the color based on the target points.
I get a nice result in the viewport, but rendering in Redshift has no color data.
I am aware I don't have the color channel for volumes. My question is, Can I transfer the color from the viewport and transfer it to the volume color channel, after the Copy to Point node?
Attaching reference image and scene.
Hopefully there is a workflow.
Problem with Vdb and Copy to Points.
497 1 3- JavierVerdugo
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- Joined: 7月 2015
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- JavierVerdugo
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- 10 posts
- Joined: 7月 2015
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