TransformBySopPoints and visibility

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Hello
I would like to hide parts of a simulation dynamicly and control it by the sim points.
In sop import there is a option to import a attribute as a usd custom attribute, so I can drive visibility by this. I wonder how to us a attribute imported by the TransformBySopPoints in the same way.

I often need to hide geometries in a sim at a certain point and it would help a lot if I could use a point attribute for this.

thank You
Martin
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