Hello,
I make water simulation, and have whitewater particles that I want to import on Solaris and render as volumes, I tried to make it a uniform volume and apply corresponding materials, but density value does not work, only color has effect, but not density. Please check the attached scene. How can I control this? And maybe any tips for using volume gradients for reflections of volume?
Karma XPU - particles to uniform volume
376 0 1- in_am_i
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