I see parts of the old Point Replicate Shader in Karma, and you can apply CVEX on the assign material node and there is point replicate vop in the material builder but I can't find anywhere to apply a procedural shader as you did on the geomtry with point replicate in Mantra.
So the question is, is point replicate shader supported in Karma and if so, how?
And as reference for what im talking about it this:
https://youtu.be/gFVMmq13kqU?si=fvgHyZzSNA9W08y9 [youtu.be]
Point replicate shader in Karma?
439 2 0- MagnusL3D
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