Hi all
Is anyone aware of a method for transferring voxel field parameters to particles as attributes within DOPS?
Currently I have particles (particle object in DOPS) driven by the velocity of a smoke fluid dynamics sim. This is achieved by driving the particles with a field which uses the the velocity from the fluid sim accessed through the fetch data node.
I now need to access the temperature of the smoke sim's voxels and apply these to the relevant particles as attributes. Basically at each timestep particles need to inherit the temperature value of the voxel in which it lies as a particle attribute. Any ideas?
Transfering voxel field values to particles as attributes
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