Hi, nowdays 3d gaussian splat is very popular and i want to process / render it inside houdini because houdini's powerful geometry processing ability.
But i can't render point as a ellipse, just a sphere or circle, so is it possible to render point as ellipse with scale or other attribute?
And control the opacity of ellipse from center to edge?
Is it possible to render point as ellipse ?
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- Enivob
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You can always copy an ellipse to your points. That should inherit any scale and color attributes your material can extract. I'd just copy a UV grid to your points, make them always facing the camera, and then leverage an image map with an opacity map to handle the fade from center required.
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
- noti
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- 11 posts
- Joined: 4月 2017
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Enivobthanks! another thing i want to know does houdini can set render pipline's "alpha blend" factor? such as "oneMinusSrcAlpha".
You can always copy an ellipse to your points. That should inherit any scale and color attributes your material can extract. I'd just copy a UV grid to your points, make them always facing the camera, and then leverage an image map with an opacity map to handle the fade from center required.
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