Karma Feather Motion Blur doesnt work.

   288   0   0
User Avatar
Member
72 posts
Joined: 8月 2020
Online
Hello!

I have some feathers and want to render them with Motion Blur.
Here is the setup: basic feathers, then a guidedeform for deformation(works fine). Then a trails to create v and w(only creates v on the shaft, because they are condensed feathers). Then i import them into Solaris.

If i enable transfer vel in the procedural node i get MB on the shaft.

If i enable v in the point attributes text field i get MB on the barbs but not on the shaft anymore.

Any idea why this is caused?

Attachments:
jpbEcdLu4L.png (367.5 KB)
qkoSYtUq1J.png (1.9 MB)
FvFWvfbC0K.png (1.9 MB)

https://www.youtube.com/@janhebeincgi
https://twitter.com/janhebein [twitter.com]
https://www.instagram.com/janhebein/ [www.instagram.com]
  • Quick Links