Hi all,
New to Houdini, I am using Houdini Engine plugin v20 to attempt to import a TOP network into Unreal as a HDA. I am following this tutorial:
https://www.sidefx.com/tutorials/foundations-build-a-city-with-pdg/. [www.sidefx.com]
I have created an HDA out of my TOP network, but when I import it into Unreal, I only get the map geometry and not the building instaces. When I recook the HDA in Unreal, nothing happens - that I can see.
I do not know what to do from here so that my PDG city appears in Unreal as geometry.
Can anyone help?
Thanks in advance,
Katy
Trouble Importing TOP Network into Unreal as HDA
606 0 0- k8tye
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