VDB LOD

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Hi

Made a default skybox, and added a VDB LOD SOP with pyramid, count:7

In the Spreadsheet I can see the levels.

my question is, how to use it?
Is it automatic in karma?

in The Cloud shader I can set the density volume to the specific level name (eg. density_level_1), but in this case render uses only level 1 LOD (as i see and expect), however the documentation says: The VDB LOD SOP can build multiple filtered versions of a VDB grid, providing different levels of detail. This allows making a MIPMAP-like representation.

So I want it to use like a texture MIPMAP, if its possible.

thx
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