How to preview a materialx node?

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Hi,
When authoring mtlx material, how to preview a intermediate node's result without creating a new surface shader and connecting to it?
Thanks.
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Select the node, press "X", and it will create a visualizer that overrides surface.
Martin Winkler
money man at Alarmstart Germany
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Thanks!
It seemed there is a bug that the visualizer does not work if a pattern node has only one connection to displacement.
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In Karma, the visualize node only seems to work if the node you're previewing is connected to the output down stream.
Is there any way around this, other than going through the hassle of creating an unlit surface and connecting to the surface output to preview WIP areas of the shading network?
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GustavBP
Is there any way around this, other than going through the hassle of creating an unlit surface and connecting to the surface output to preview WIP areas of the shading network?

make sure the network is not isolated from the material. I can be connected to anything, it doesn't have to be contributing meaningfully.
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