20.5 Motion Clip output

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Hi !

I'm currently looking at different ways of exporting animation from Houdini to Unreal and I'm struggling to figure out the new motion clip workflow introduced in 20.5 as documented here : https://www.sidefx.com/docs/houdini/unreal/animations.html [www.sidefx.com] and mentioned here: https://www.sidefx.com/docs/houdini/news/20_5/engine.html [www.sidefx.com]

I've tried outputting characters animated in Apex/KineFX (using the KineFX to Unreal HDA) using Electra and the Capybara and I still can't see any Animation Sequence being outputted from Houdini Engine despite the motion clip being packed and even having it as a separate output.

Does this workflow only work with Animation Sequence inputs from Unreal (Unreal -> HEngine -> Unreal) or is it possible to output something entirely created in Houdini ?


Are there any simple example files that could help clarify the whole workflow ?

This has been tested in houdini 20.5.416 on Linux, manually compiled with houdini engine 2.2.3 and Unreal 5.4 + 5.5.


Thank you !
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