Hello..
i`m wondering how i might do this in vops…
i want to basically fire a ray along the reflection vector.. and return a colour from a virtual spherical environment, but it must be a procedural.. specifically a rainbow / ramp
i guess i`m asking how to make a procedural environment map..
cheers,
Mark
procedural environment map
2438 0 0- MWainwright
- Member
- 119 posts
- Joined: 7月 2005
- Offline
-
- Quick Links