Hello.
I'm trying to make a hand push through a cloth and needed a lot of geometry to do it.
I calculated where the hand was touching the geometry and increased the polygons number in those zones which works the first frame but then the second, the cloth stretches a bit and the zones where i put more geometry are stretched and different.
I put pictures in case it wasn't clear enough.
Is there a way to make a trampoline like cloth where it is very stiff but moves when an object collides with it?
Thanks!
Make cloth not stretch at beginning
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