Accretion Simulation with SideFX Houdini
10月 30, 2016
This video demonstrates using Houdini grains to simulate accretion. The grain source is an array of spheres positioned over jittered points created from a disc shaped volume. Since the grains clump together and are simultaneously drawn towards a central point, they give rise to a nice accretion effect.
I've detailed the work involved in a blog post: http://flexmonkey.blogspot.co.uk/2016/10/simulating-accretion-with-houdinis.html
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