A collaborative project that I was responsible for fx, volume rendering, compositing. dust and smokeflare done via new H18 sparse solver, rbd debris, vellum papers. volume shading/rendering with renderman, deep compositing in nuke.

Technical Director
Czechia



コメント

  • AlexanderWeide 4 年, 5 ヶ月 前  | 

    Nice work

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