A breakdown of a rabbit asset fully rigged, animated and groomed in Houdini. The rabbit is a character animation rig with IK legs, breathing and face controls, as well as space switching for the head. This rig is packaged into an HDA. The HIP file for this project included with the animation and grooming can be found in the content library.
https://www.sidefx.com/contentlibrary/rabbit/

カナダ

Hi there! I'm a Character Animator with an interest in Houdini rigging.



コメント

  • Aizatulin 4 年, 10 ヶ月 前  | 

    awesome !

  • intoArt 4 年, 9 ヶ月 前  | 

    Really cute ;)

  • Newman2 3 年, 3 ヶ月 前  | 

    Wow great work!

  • MamaYaga 2 年, 5 ヶ月 前  | 

    Hi Marcia, the rabbit is awesome and the rig (once you get over the shock of how many controllers a rabbit requires) is nice and straightforward - HOWEVER I've so far found at least two phantom keyframes that forced me to go inside the rig and delete an existing channel. On frame 48, R_bleg_ankle_CTRL switches from ch("../R_bball_rot2x") to ch("../R_bball_rotx"). Same thing on L_bleg_ankle_CTRL. Since I can't see the keyframe responsible, I had to delete the entire channel and re-assign it. Hopefully nothing got broken in the process. Cheers and thanks again for posting the rabbit, he/she is awesome otherwise!

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