"Sparse Vermiform" Rendering of Fluids with Pressure Based Color
6月 20, 2017
Experimenting with setting particle color based on fluid pressure, culling rendered particles and adding worm-like trails (hence "sparse vermiform").
For more information, visit my blog at: http://flexmonkey.blogspot.co.uk/2017/06/sparse-vermiform-rendering-of-fluids.html
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