Visual Effects

FLUIDS

Learn how to use the FLIP Fluid solver to create realistic sims using forces such as surface tension, viscosity, and visco-elasticity. Next, learn how to create particle fluids can be surfaced at the geometry level to produce high quality splashes while fluid forces are used to create white water effects.
Basics
obj-image Beginner
Houdini Foundations | ワイングラスの粉砕
Robert Magee |  SIDEFX
obj-image Beginner
Magic Market | Waterfall
Arnold Song |  SIDEFX
Project-based Learning
obj-image Intermediate
Water FX | Stormy Seas
Diogo Guerreiro |  SIDEFX
obj-image Intermediate
Crashing Wave
Mark Spevick |  SIDEFX
obj-image Intermediate
SideFX Snacks V2 | Mojito Magic
Tim van Helsdingen |  SIDEFX
obj-image Intermediate
SideFX Snacks | Part 1
Tim van Helsdingen |  SIDEFX
obj-image Intermediate
SideFX Snacks | PART 2
Tim van Helsdingen |  SIDEFX
Talks and Webinars
FLIP Fluids | Part 1
Jeff Wagner | ILLUME WEBINAR
FLIP Fluids | Part 2
Jeff Wagner | ILLUME WEBINAR
Masterclasses
obj-image Masterclass
Whitewater System | Houdini 17 Masterclass
Omar Z |  SIDEFX
obj-image Masterclass
FLIP Fluids Masterclass
Ryan Goldade |  SIDEFX
obj-image Masterclass
H15 Masterclass | FLIP Workflow Enhancements
SideFX
obj-image Masterclass
Houdini 16 Ocean Tools
SideFX
obj-image Masterclass
H15 Masterclass | Distributed Simulations
Jeff Lait |  SIDEFX
Third Party Lessons
obj-image Intermediate
Applied Houdini | Liquids
3 LESSON | STEVEN KNIPPING
obj-image Beginner
FLIP Sims for Beginners
bubble pins
obj-image Beginner
FLIP Tank Basics
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obj-image Intermediate
FLIP Fluid | Infinite Water Flow | Rivers
bubble pins
obj-image Beginner
FLIP Fluid & Whitewater Shelf Tools
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obj-image Intermediate
Deep Dive into Ocean Spectrum Node
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