Game Development

REALTIME FX

Houdini is known for its strong FX tools and these can be applied to adding FX to games. Houdini and SideFX Labs gives you access to specialized tools designed to process the results for use in realtime environments for games or virtual production. Labs has a range of tools to help optimise and export your sims to textures, fbx, csv, etc.
Start Here
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FX Tools
14 LESSON | SIDEFX
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FX for Games
5 LESSON | SIDEFX
SOP-Based Dynamics for Games
John Moncrief | HIVE
Project-based Learning
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Magical Combat FX | Unreal
Benjamin Christensen |  SIDEFX
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Lightning Strike Attack FX
Benjamin Christensen |  SIDEFX
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Magic Projectile FX for Unity
Simon Verstraete |  SIDEFX
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Project Titan Smoke Tool
Simon Verstraete |  SIDEFX
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Project Titan Train Destruction FX
Steven Knipping |  SIDEFX
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Destruction FX for Realtime
caittrout |  SIDEFX
Talks and Webinars
Realtime VFX Workflows
Andreas Glad | HIVE
Destruction Tools and Techniques Used For Borderlands 3
caittrout | HIVE
High Quality Integrated Workflows Made Easy
Mike Lyndon | HIVE
Age of Empire II Definitive Edition, using a tool created in Houdini FX
jerome hereng | HIVE
Houdini Tools for Unity VFX Graph
SideFX | HIVE
Realtime VFX for Games
Mike Lyndon | ILLUME WEBINAR
Content Library
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村の火事 (Village Fire)
BENJAMIN CHRISTENSEN |  SIDEFX