Andrew Paules
Andrew Paules
About Me
#%^#$%
業界:
Gamedev
Connect
LOCATION
United States
ウェブサイト
Houdini Engine
Availability
Not Specified
Recent Forum Posts
Houdini SDF subtract behaviour 2019年4月8日15:39
Your sphere SDF has a bandwidth of voxels that are actually active - that is determined by the Exterior / Interior Band Voxels on VDB from Polygons. Up the Interior Band, or turn on “Fill Interior” and you will get the result you expected.
Is there a conflict of interest at SideFx over scene scale? 2018年10月30日14:42
Paint node behavior at smaller scales should be fixed in the latest build.