Aslak Kjølås-Sæverud

AslakKS

About Me

3D Generalist
専門知識
Generalist

Connect

LOCATION
Bergen, Norway
ウェブサイト

Houdini Engine

ADVANCED
プロシージャルワークフロー  | Lighting  | Fluids  | PDG  | VEX
INTERMEDIATE
Environments  | Digital Assets  | Motion Editing  | Animation  | Hair & Fur  | Cloth  | Solaris  | Mantra  | Karma  | Pyro FX  | 説明  | Realtime FX  | Python
BEGINNER
Crowds  | Muscles

Availability

I am currently employed at Devant

Recent Forum Posts

How to delete duplicate data? 2024年9月11日7:27

Or use the fuse node in match attribute mode and disable the `snap distance` & `output position`. That would only keep one of each value

Husk Procedural hair example 2024年9月6日12:19

I did see in the changelogs(20.5.110) that acceleration blur is now supported in the hair procedural, I assume then you would at least get curved motion blur for the hair procedural?
Or maybe this was always supported if the guides had v@acceleration

Vulkan bounding boxes are drawn as geo instead of wireframes 2024年8月15日4:37

This seems like a bug to me, have you RFE'ed it?