Aslak Kjølås-Sæverud
AslakKS
About Me
3D Generalist
専門知識
Generalist
Connect
LOCATION
Bergen,
Norway
ウェブサイト
Houdini Engine
ADVANCED
プロシージャルワークフロー | Lighting | Fluids | PDG | VEX
INTERMEDIATE
Environments | Digital Assets | Motion Editing | Animation | Hair & Fur | Cloth | Solaris | Mantra | Karma | Pyro FX | 説明 | Realtime FX | Python
BEGINNER
Crowds | Muscles
Availability
I am currently employed at Devant
My Gallery
Recent Forum Posts
How to delete duplicate data? 2024年9月11日7:27
Or use the fuse node in match attribute mode and disable the `snap distance` & `output position`. That would only keep one of each value
Husk Procedural hair example 2024年9月6日12:19
I did see in the changelogs(20.5.110) that acceleration blur is now supported in the hair procedural, I assume then you would at least get curved motion blur for the hair procedural?
Or maybe this was always supported if the guides had v@acceleration
Or maybe this was always supported if the guides had v@acceleration
Vulkan bounding boxes are drawn as geo instead of wireframes 2024年8月15日4:37
This seems like a bug to me, have you RFE'ed it?