bastien petit
BastienPetitTestucci
About Me
Connect
LOCATION
Not Specified
ウェブサイト
Houdini Engine
Availability
Not Specified
Recent Forum Posts
issue with vdb potential flow 2024年3月26日8:31
Hi everyone !
I have an issue with the vdb potential flow. I created a vector field based on animated vdb mesh. it's work fine but on some frame I have black artefact and my velocity field looks strange. Do you have any ideas ?
Thanks !
I have an issue with the vdb potential flow. I created a vector field based on animated vdb mesh. it's work fine but on some frame I have black artefact and my velocity field looks strange. Do you have any ideas ?
Thanks !
Problem with Vertex animation texture with android unity 2022年4月24日12:13
Hi everyone,
I have an issue with the vat import in unity.
With the windows build settings, the simulation works great, but with android build settings, my geo explode.
I think the pivot or point numbers, change? What do you think, any idea?
I want to use vat for a AR project with vufuria, do you think it's possible?
Thanks everyone
I have an issue with the vat import in unity.
With the windows build settings, the simulation works great, but with android build settings, my geo explode.
I think the pivot or point numbers, change? What do you think, any idea?
I want to use vat for a AR project with vufuria, do you think it's possible?
Thanks everyone
Question about Facial Rigging 2021年3月5日2:08
Hi everyone !
I'm a beginner in houdini and I learn the rigging tools for a unreal project at the moment.
and i have a problem, When Export my rigging and skinning, Unreal only understand the last bone deformer in my hierarchy, It's same for blend shape !
Do you have any suggestion to use two or more blendShape animation in unreal?
thanks !
I'm a beginner in houdini and I learn the rigging tools for a unreal project at the moment.
and i have a problem, When Export my rigging and skinning, Unreal only understand the last bone deformer in my hierarchy, It's same for blend shape !
Do you have any suggestion to use two or more blendShape animation in unreal?
thanks !