Břetislav Kašpar
Bretislav Kaspar
About Me
専門知識
Generalist
業界:
Film/TV
Connect
LOCATION
Czechia
ウェブサイト
Houdini Engine
Availability
Not Specified
Recent Forum Posts
variants and value clips 2024年8月29日8:21
Thnx for the Hip
APEX path deform 2024年7月29日14:58
Hi,
I wonder how to just take my walk cycle made in APEX,
deform it by pathdeform {or whatever} and put it back to APEX for more animation.
Its overcomplicated to use APEX control extract, control update parms retargeting etc..
And its also not working for me. I cant extract all the joints.
I checked the hip with the chicken flying on the curve, but dont know how to use extracted locomotion in that scenario.
The character still sliding.
B.
I wonder how to just take my walk cycle made in APEX,
deform it by pathdeform {or whatever} and put it back to APEX for more animation.
Its overcomplicated to use APEX control extract, control update parms retargeting etc..
And its also not working for me. I cant extract all the joints.
I checked the hip with the chicken flying on the curve, but dont know how to use extracted locomotion in that scenario.
The character still sliding.
B.
shadowmatte - set object to cast shadows, but not on itself 2019年10月22日9:12
I tried above, not luck, but take a look here. Maybe it can move You somewhere.
https://forums.odforce.net/topic/12615-shadow-catcher-material/ [forums.odforce.net]
https://forums.odforce.net/topic/12615-shadow-catcher-material/ [forums.odforce.net]