Philipp von Preuschen
CYTE
About Me
専門知識
Freelancer
業界:
Advertising / Motion Graphics | Film/TV
Houdini Engine
ADVANCED
プロシージャルワークフロー | Animation | Lighting
INTERMEDIATE
Environments | Digital Assets | キャラクタ & アニメーション | Cloth | Pyro FX | Fluids | 説明 | PDG | VEX
Availability
I am available for Freelance Work
My Gallery
Recent Forum Posts
Carve by attribute - How to sort from base to branches? 2024年12月18日4:38
Hi,
I would also recommend this hda. It does not carve by 0 to 1 values but by the actual curve length.
Even if it might not do what you are after out of the box, it is much easier to set up with this one.
Cheers
CYTE
https://www.orbolt.com/asset/ynkr::curvecarve
I would also recommend this hda. It does not carve by 0 to 1 values but by the actual curve length.
Even if it might not do what you are after out of the box, it is much easier to set up with this one.
Cheers
CYTE
https://www.orbolt.com/asset/ynkr::curvecarve
Unloading packages on a project level 2024年10月16日3:07
You can start Houdini by running a .bat file. In that file, you can define the Houdini and RS versions per project.
Cheers
CYTE
Cheers
CYTE
How to best average out attributes over time? 2024年10月14日8:55
This can be easily done in CHOPs.
With a filter node you can smooth out any channel you want.
Cheers
CYTE
With a filter node you can smooth out any channel you want.
Cheers
CYTE