Dai Xiaonan
DaiXiaonan
About Me
専門知識
VFX Artist
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LOCATION
BeiJing,
China
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Houdini Engine
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Not Specified
Recent Forum Posts
Is there any way to convert polygon to nurbs curve without a sharp corner? 2024年9月24日4:15
yes, it is decided by an intrinsic attribut called "closed" on prim.
use the function setprimintrisic(0,'closed',0,1) to manipulate it.
use the function setprimintrisic(0,'closed',0,1) to manipulate it.
multiple uv sets from maya to houdini 2024年8月17日16:50
shadyellaithy
the issue is that i cannot find from my imported file the secound uv set on my geo , so i guess something missing while i export my maya file
I guess it is because maya exports uv attribute in vector2, and Houdini will only recognize uv attribute in vector3. I export my uv sets in alembic(check write uv and uv sets), I am not sure if the same thing happens in USD. Houdini will not treat a vector2 attribut as a uv attribute even it was named with 'uv' prefix or marked with 'texturecoord', as tamte mentioned, thanks by the way.
Just create a attribute wrangle and run in vertices mode.
v@uv1; @uv1[0]=u@myCustomUV[0]; @uv1[1]=u@myCustomUV[1]; @uv1[2]=0;
Hope it will help you.
Karma workflow: how to debug a material? 2024年7月25日5:05
replace your mtlx standard surface with a unlit surface, link your pattern into it.