Dave Stewart

Dave Stewart

About Me

専門知識
VFX Artist
業界:
Film/TV

Connect

LOCATION
United States
ウェブサイト

Houdini Engine

Availability

Not Specified

チュートリアル

obj-image Quick Tips
Vellum Enhanced Wrinkles/Creasing
obj-image Quick Tips
Small-scale Viscous Sim Meshing

Recent Forum Posts

Day 7 Animation | Nature | Stone 2021年3月8日0:01

MARDINI Day 7 - Stone

Hey look, it's a ROCK CONCERT



Based on a little trinket I bought in a beachfront gift shop years ago.

Music: https://www.bensound.com [www.bensound.com]

Day 6 Animation | Motion | Flow 2021年3月6日23:59

Hey got a few frames out for the deadline!

FLIP sim + Redshift for rendering



Cheers,
--Dave

Flip Fluid Volume Loss, Particles Dying 2020年2月8日15:51

In my experience you won't always ‘see’ the particles leaking out. If you're using reseeding the solver will kill them if they end up inside the collision object, and the particles can also become compressed spatially without using particle separation.
Not much more I can suggest without taking a look at the .hip file, will crack it open if you post it here.
Cheers,
–Dave